Concept Art Analysis
Concept Art Analysis Xenoblade Chronicles The concept art here is concept art created for the 3DS port of Xenoblade Chronicles in 2015. While I cannot find who drew it or exactly when it was drawn, I can make a guess that it was drawn sometime between late 2014 and the release date of the port, that being April 2nd, 2015. The game was developed by Monolith Soft, with the directors being Koh Kojima and Genki Yokota. The company has also worked on the Xenosaga series as well as a small amount of licensed games for other brands. The strong elements in this design are the main character Shulk with his weapon called the Monado at the front, showing off the most important character in the plot of the game as well as something else of high value to the plot, and the large amount of the colour green as well as the large open area in the distance, showing that the areas in the game are not only covered in nature, but are also large and open to explore. Persona 5 ...